posts tagged with: good times

April Status Report

April Status Report
Hey! It's me! The person who is supposed to be updating this blog a whole lot more. I really need to break the habit of totally ignoring my blog at the start of the month and then developing crazy anxiety about making a new post.

The majority of my time lately has been going toward stuff that unfortunately I cannot share with you at this time. It sucks, I know, but trust me when I tell you that it's a very cool project and I'm really excited to be a part of it. I wish I could go into any more details here, but maybe by the time PAX rolls around again this year I'll be able to talk about it more.

Other than that I've been tinkering with just some basic stuff for the next version of Otter, and working on my Pathfinder Character Sheet manager. I'm still finding time for doodling of course too, and for now I'll have to use my doodles as the primary feed of my blogosphere.

I'm also realizing that it has been many, many years since I've updated my website. I think my website has looked like this for about six years now which is actually pretty unbelievable to think about. When I was younger I wouldn't be able to tolerate a website design for more than a year at the most... but here we are. I'm an old man now and the years have all blended into each other. Obviously my art style has evolved a lot since I first put this site together, so it'd be nice to get something fresh running. I think I would be able to keep all of my posts in order, and maybe even still preserve this look somewhere in a different URL, but we'll see what's possible when the time comes. Not sure when I'd be able to squeeze in a complete redesign of my site at this rate!

Super Sky Sisters isn't dead, it's just asleep for now until I can find time to prioritize it again. I still want to launch it somehow. I'm just still being me and holding it back until I feel good about it.

It does feel weird not having my personal projects be at the forefront of my life right now, but I am having a lot of fun working on this secret game. I really really really want to post what I'm doing, but it probably wouldn't be cool with the other folks on the team. I tie so much of my self worth to my personal projects and sometimes that is tough, but I am making progress on things even though posts here aren't as frequent as they should be.

That's all for now! I'll check in again soon. Promise!

Genesis 4 TowerFall

Genesis 4 TowerFall
A few weeks back I played TowerFall at Genesis 4. I flew out to Oakland and drove down to San Jose with the California TowerFall crew and spent the whole day playing some pretty intense matches. I won't spoil the results here, but be sure to check out the full playlist provided by 2GGaming. Oh and I guess my name is "kpluv" for this tournament.

[youtube]https://www.youtube.com/watch?v=a48IBm3BXEc[/youtube]

[youtube]https://www.youtube.com/watch?v=EmZV3MvwfkU[/youtube]

[youtube]https://www.youtube.com/watch?v=u3V-BUIWZx0[/youtube]

PAX Recovery

PAX Recovery
I decided to purposely take a lot of time off after PAX, and this included posting on my blogosphere. I think I can still hit my goal of 12 posts of something or other this month, but four straight days of PAX ended up being more draining than I thought. I think I'm back and ready to rock for real though, so I'll start with a quick recap of PAX.

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So I was able to set up a small demo station of Super Sky Sisters at PAX at a friend's booth. There was no big banner or fireworks display or anything, just me and a TV and two controllers. Sometimes I had a chair to sit down in!

I was fairly nervous about people playing the game but more confident than I ever have been. At this point the game is pretty far along and my real test was to see if people would understand what was going on without me interfering. My main goal for PAX was to see if I could in four days of constant play testing with new people playing the game all the time, and by that measurement it was a pretty big success.

Holiday Break Game Time

Holiday Break Game Time
Things got a little chaotic for me over the last two weeks and I've felt a little bit distracted and was kinda forced into taking a small break on game dev. There's also the fact that Summer Games Done Quick is going on and that is just a constant distraction for the entire week.

So I took a look at my Steam library and there were a couple of things there that I needed to still get through. One of them being Environmental Station Alpha! I've been meaning to play this game forever but I never got around to it until pretty recently. I was a few hours into it and so I started playing it again and took it all the way to ... almost completion? (Spoilers: It turns out this game has a billion hours of post game content, and I think I've done all the major things I can do, and found all the cool things I can find.) So I figure instead of talking about my own games for once I can throw down some thoughts about someone else's game.

Indie Olympics TowerFall

Indie Olympics TowerFall
Last week during Game Developers Conference I had the chance to defend my crown as TowerFall World Champion. The folks at Showdown, as well as the San Francisco area TowerFall community put together the Indie Olympics which featured a whole bunch of games, but TowerFall was center stage.

The tournament was probably the most legit TowerFall tournament I've ever attended. It was pool play with two players advancing out of each pool, and then top 16 all the way down to one. It was also double elimination which was super cool. The whole event was incredible, and you can watch it all right here, but for now here are my streamed matches:









Good games!

GDC Aftermath

GDC Aftermath
Another Game Developers Conference has come and gone. I guess this was my 9th GDC I've attended, so I guess next year will be kind of a big deal... I should do a quick recap of the week while it's still fresh in my mind. I'll spare you the big details and just try to do a broad sweep over the week, and maybe if there's anything specific I want to unravel I can do that in another blog post.

Also all the pictures in this post are from Matthew Wegner and the GDC Photo Stream!

Things started off a little crappy because of the weather. Saturday and Sunday were pretty rainy and cloudy days respectively. Walking through San Francisco during a giant mess of a St. Patricks day parade while it's raining is not super fun, and it's even worse when you're carrying all your stuff trying to find where you're staying.

The weekend was spent hanging out with all sorts of cool people from around the world. Sunday night we busted out some Magic booster packs and did a quick draft tournament. My Red White Allies deck managed to scrape out two victories in my pod which was pretty neat. We also ate a lot of sushi right off the bat which is one of the main reasons I go to GDC I think.