@winkclub23 it's called travel pillow and it only exists in my mind for now sry ;_; (Today)

@r_rdein so far I'd say it leans a little bit more toward fighting enemies than platform challenges? but I dont have a lot of items yet (Today)

@konjak could u (Today)

@konjak do what you feel. the platforming is really snappy and felt weird to me at first, but once I got used to it it made sense ~I M H O~ (Today)

I've been playin' Hollow Knight and I like it A LOT, feels super fun, dark & spooky & somehow cute at the same time~ t.co/kZTPFlbBB5 (Today)

@theBanov keep a cycle of 12 hour sudafed running. I'm not even sick and I'm going to be doing that for GDC. sleep as much as you can. (Today)

RT @TeamCherryGames: The wait is over! Grab @HollowKnight and start exploring the strange, amazing, insect world of Hallownest! #Steam: htt… (Today)

@flurrycow get plenty of sleep and eat well (Yesterday)

@pietepiet jfc paul (2 days ago)

@midio here take this HM01 (2 days ago)

@konjak sounds good <3 <3 (2 days ago)

RT @MattThorson: Celeste is coming to Nintendo Switch in 2017! See you on the mountain :) t.co/TMOon1iCAs t.co/Aqm2AXcqKo (2 days ago)

it always amazes me when making games you can jam out a playable thing in a weekend but then it still takes somehow 3 years to complete (2 days ago)

RT @NightInTheWoods: NIGHT IN THE WOODS: AVAILABLE ON STEAM AND BASICALLY EVERYWHERE ELSE t.co/oPPY4OY754 (3 days ago)

RT @NightInTheWoods: (Night In The Woods will be out in all its glory on PC/Mac/Linux at 1pm EST tomorrow. get hype. etc.) (4 days ago)

@ADAMATOMIC @nealen y yes I'll have this burger... *wipes tears* With two patties (6 days ago)

@ADAMATOMIC @nealen help t.co/Yz9wHJq2St (6 days ago)

RT @ishisoft: The beach is Leilani's territory! New Leilani's Island devlog update t.co/t7Pj7xSzeh 🌺🌴🍍 t.co/OyhOEsDGbM (6 days ago)

looking forward to hanging out with fellow introvert devs at gdc. lets all sit in the same room together with laptops in comfortable silence (7 days ago)

@ChrisBellDesign oh whoops I also read that as expo pass. I think that's supposed to be ONLY expo hall, but you can be sneaky sometimes. (7 days ago)

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posts tagged with: good times

2017 - 2 - 16 / 12:51 am / general

Genesis 4 TowerFall

Genesis 4 TowerFall

A few weeks back I played TowerFall at Genesis 4. I flew out to Oakland and drove down to San Jose with the California TowerFall crew and spent the whole day playing some pretty intense matches. I won't spoil the results here, but be sure to check out the full playlist provided by 2GGaming. Oh and I guess my name is "kpluv" for this tournament.

[youtube]https://www.youtube.com/watch?v=a48IBm3BXEc[/youtube]

[youtube]https://www.youtube.com/watch?v=EmZV3MvwfkU[/youtube]

[youtube]https://www.youtube.com/watch?v=u3V-BUIWZx0[/youtube] read more

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2016 - 9 - 19 / 6:56 pm / general

PAX Recovery

PAX Recovery

I decided to purposely take a lot of time off after PAX, and this included posting on my blogosphere. I think I can still hit my goal of 12 posts of something or other this month, but four straight days of PAX ended up being more draining than I thought. I think I'm back and ready to rock for real though, so I'll start with a quick recap of PAX.

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So I was able to set up a small demo station of Super Sky Sisters at PAX at a friend's booth. There was no big banner or fireworks display or anything, just me and a TV and two controllers. Sometimes I had a chair to sit down in!

I was fairly nervous about people playing the game but more confident than I ever have been. At this point the game is pretty far along and my real test was to see if people would understand what was going on without me interfering. My main goal for PAX was to see if I could in four days of constant play testing with new people playing the game all the time, and by that measurement it was a pretty big success. read more

1 Comment

2016 - 7 - 8 / 11:33 am / general

Holiday Break Game Time

Holiday Break Game Time

Things got a little chaotic for me over the last two weeks and I've felt a little bit distracted and was kinda forced into taking a small break on game dev. There's also the fact that Summer Games Done Quick is going on and that is just a constant distraction for the entire week.

So I took a look at my Steam library and there were a couple of things there that I needed to still get through. One of them being Environmental Station Alpha! I've been meaning to play this game forever but I never got around to it until pretty recently. I was a few hours into it and so I started playing it again and took it all the way to ... almost completion? (Spoilers: It turns out this game has a billion hours of post game content, and I think I've done all the major things I can do, and found all the cool things I can find.) So I figure instead of talking about my own games for once I can throw down some thoughts about someone else's game. read more

1 Comment

2016 - 3 - 23 / 8:48 am / general

Indie Olympics TowerFall

Indie Olympics TowerFall

Last week during Game Developers Conference I had the chance to defend my crown as TowerFall World Champion. The folks at Showdown, as well as the San Francisco area TowerFall community put together the Indie Olympics which featured a whole bunch of games, but TowerFall was center stage.

The tournament was probably the most legit TowerFall tournament I've ever attended. It was pool play with two players advancing out of each pool, and then top 16 all the way down to one. It was also double elimination which was super cool. The whole event was incredible, and you can watch it all right here, but for now here are my streamed matches:









Good games!

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2016 - 3 - 22 / 5:04 pm / general

GDC Aftermath

GDC Aftermath

Another Game Developers Conference has come and gone. I guess this was my 9th GDC I've attended, so I guess next year will be kind of a big deal... I should do a quick recap of the week while it's still fresh in my mind. I'll spare you the big details and just try to do a broad sweep over the week, and maybe if there's anything specific I want to unravel I can do that in another blog post.

Also all the pictures in this post are from Matthew Wegner and the GDC Photo Stream!

Things started off a little crappy because of the weather. Saturday and Sunday were pretty rainy and cloudy days respectively. Walking through San Francisco during a giant mess of a St. Patricks day parade while it's raining is not super fun, and it's even worse when you're carrying all your stuff trying to find where you're staying.

The weekend was spent hanging out with all sorts of cool people from around the world. Sunday night we busted out some Magic booster packs and did a quick draft tournament. My Red White Allies deck managed to scrape out two victories in my pod which was pretty neat. We also ate a lot of sushi right off the bat which is one of the main reasons I go to GDC I think. read more

3 Comments

2016 - 2 - 15 / 4:04 pm / general

Game Development Streaming

Game Development Streaming

Sorry for the all the dust around here lately! I've been caught up in a bunch of stuff this month, and I've started doing some cool game development streams on Twitch!

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You can follow me on Twitch right here! Right now my schedule is every Monday, Wednesday, and Thursday starting at noon pacific time. So far it's been a lot of fun and I've been streaming a lot of Super Sky Sisters stuff! With the help of the stream chat it's been pretty productive -- actually very surprisingly productive.

So I got a little bit swept up in getting my stream all put together so I forgot to write blog posts about my progress lately, but I'll be posting again this week with what's been going on with Sky Sisters. (You'll notice that I pivoted back to that from the dice rpg, but the dice RPG is still living on, I just am using streaming as a way to get back in the saddle of Sky Sisters so I can finally finish this dang game.)

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about

About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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