@henchmangoon Bummer! (Today)

RT @Draknek: @theBanov Because when you see it, you one-der what the hell Microsoft is thinking. (Today)

So is that free mobile thing from Unity only for the free version of Unity? Unity Pro still requires $1500 licenses? (Today)

@Draknek hi@kpulv.com (Today)

My favorite parts of Into Darkness are just the characters interacting and talking, but they're always interrupted by explosions... :I (Today)

@Draknek @jmickle_ I post about Flashpunk on my blog but just end up linking people to your Github, so reviving the site might be cool. (Today)

@Draknek @jmickle_ If someone else wants to do the forum stuff, I can help out with the rest of the site! (Today)

@Clobbr @infinite_ammo Hey thanks! I wouldn't have any official booth space if I went this year though, I'd just be hanging out! (Today)

@Draknek What is needed exactly? (Today)

RT @unity3d: Breaking news! #UniteNordic David Helgason: Mobile game development with Unity is now free! More details soon! #Unity3d (Today)

@Clobbr @infinite_ammo I might go. I don't have any solid plans for it right now but I'll probably know more in a month or two. (Today)

Hey this dude who speed runs Offspring Fling is streaming! t.co/5YHHaL3ftr (Today)

@LyleCox @Livelyivy @SteveSwink Awesome! Also, we might actually talk about this on a different podcast that we do: t.co/o5gOXt3jll (Today)

@juanPAMVllo Yeah, a good next step would be giving tiles their own properties as well : ) (Today)

@LyleCox @Livelyivy YEAH We should (cc @SteveSwink) (Today)

@MattThorson @SteveSwink He'll make the best #zublax for the laptop nib. (Yesterday)

@SteveSwink I always use that little nib between the G and H key if the laptop has it, haha (Yesterday)

@AsherVo Shit I need to start hanging lights from my ceiling. (Yesterday)

@PlaidPhantom Hah, actually this thing looks like a Sonic 1 bonus level right now with the tilemap just spinning. (Yesterday)

@Seagaia2 Too bad slopes make autotiling a NIGHTMARE :I (Yesterday)

follow
search
posts tagged with: bill pullman

2011 - 3 - 8 / 12:10 pm / events

GDC2011: Independence Day

GDC2011: Independence Day

Normally I would probably start posting about Game Developers Conference as soon as I got home from it, but this time is a little bit different. This year I only have 2 whole days of being home in my room before I have to fly out to the east coast for PAX East, so the GDC recap posts will be pretty slow. (I hope that you didn't already forget that Snapshot is sharing a big booth there for the Boston Indie Showcase.)

The first highlight of GDC I will be sharing is going to be probably the best one of them all. This year I gave a 5 minute micro-talk (which I will probably post about later) which somehow lead to me being back on stage in front of the microphone talking about things, doing impressions, and finally executing the Independence Day speech with my dear friend Tommy Refenes.

This magical moment was caught almost entirely on film by the people in the audience, so check it out:


Or look at a a vimeo version.

1 Comment

about

About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by!

facebook

old sites

xerus kylepulver

contact

Your message has been sent! Thanks :)
SEND MESSAGE