@rabbit_nabokov hmmm too stressful to work with others? have you not meshed well with the collaborators? (Today)

@rabbit_nabokov team projects are very tough and collabs seem to only work out rarely from what I've observed :I (Today)

@midio :o <3 (Today)

@midio :o (Today)

@AsherVo 24spooky48me (Today)

@revocare yeah flash was the best option I could find for high res animation. Oh how I miss pixeling sometimes ;p (Yesterday)

@revocare for high res stuff I use flash to make frame by frame anims and export to sprite sheets with shoebox (Yesterday)

@ArthG yeah just a normalized vector between the mouse position and the shooter position (Yesterday)

@Livelyivy Hahah awesome. Gotta use those NUKES. I always think of Tetran from the Gradius games t.co/DL1NJ2nGuu (Yesterday)

Quick test of an enemy composed of individually destructible pieces yahoo t.co/w4j4SrfPKq (Yesterday)

@gavanw Ohhh YEAH? I think I have it working (until I find some a crippling bug I'm sure) but I'm def interested in any pointers! (Yesterday)

@konjak @snakepixel I find that if I start to plan things, I intimidate myself a lot. That's why game jams are so fun for me, no planning. (Yesterday)

@AsherVo careful don't reach the resonance frequency of existence and shatter us all into a pocket universe between the membranes of reality (2 days ago)

@BeeMickSee @pietepiet people will complain about whoever you main for whatever reason so just follow your heart (2 days ago)

@rabbit_nabokov @konjak hahahahh cereal mascot I'm dying (2 days ago)

@BeeMickSee @konjak @DamianSommer Yoo with all the Mario Kart DLC I think Smash DLC is def happening (2 days ago)

@konjak @vonFawks @pietepiet I'm honestly surprised Dark Samus wasn't a character. (2 days ago)

@vonFawks @konjak @pietepiet no more Kirby characters, make a Kirby/Jiggly clone that is a Metroid. (2 days ago)

@pietepiet @konjak maybe they'll announce removing dark pit (2 days ago)

@NoelFB I have done this in AS3, with loops, if, else, and everything. If you want the source to look at, let me know! (2 days ago)

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posts tagged with: alec holowka

2012 - 3 - 27 / 1:56 pm / games

Offspring Fling Coming Soon!

Offspring Fling Coming Soon!

Wahoo! I just announced the release date for Offspring Fling! The game is coming out on March 30th, 2012, and you'll be able to get it from OffspringFling.com!

I put together an image to try and promote the game's release, check it out!

Image

I wanted to make something that reminded me of the old flyers that I used to browse through every Christmas to see what awesome new games we're coming out, and since Offspring Fling is so super influenced by games I love on the Super Nintendo, it seems appropriate to market it as a Super Pretendo game.

To see the full version of the flyer you'll have to go over to the Offspring Fling website. Along with the flyer, there's also a preview of the game's soundtrack from Alec Holowka. The soundtrack will be coming out on Bandcamp a little bit after the game's initial release.

The time for throwing children is almost upon us!

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2012 - 2 - 1 / 2:25 pm / games

Offspring Fling Revealed!

Offspring Fling Revealed!

Hey internet! Today I am very happy to show you the official REVEAL TRAILER of Offspring Fling!



Offspring Fling started as a game jam game back in May of 2011 where the theme was motherhood. I was incredibly happy with the way the jam version of Offspring Fling turned out, so for the next several months I slowly picked away at the game turning it into something bigger and better. The game became so big and awesome that I decided to turn it into my first non-freeware game! WHOA!

The game's soundtrack is provided by none other than Alec Holowka who pitched in the original track for the game that was in the game jam version. It's also the same track used for the trailer.

So get HYPE and spread the word about Offspring Fling if you would be so awesome! Oh and also stay tuned for more updates about it. The game might be coming out sooner than you think!

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About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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Do you want to make a Let's Play of one of my games, or a just a video featuring footage of my games? You have my full permission to do so! Even if you are monetizing your videos, you still have my full permission to use any footage from any of my games. Go for it!

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