@ChevyRay @eigenbom I have a W showing up for now #blessed t.co/0RzVOwdYCn (Today)

@ChevyRay @eigenbom Ohh I was looking at the font code you gave me for SDL2 as a reference... but maybe we shall chat again soooon <3 (Today)

@eigenbom eh maybe if I was doing 3d, I've given it a few shots and I just don't like the feel of the workflow for 2d :I (Today)

@eigenbom Sort of. A lot of my utility/helper stuff is instant portable. Rebuilding the rendering stuff though using old code as a guide. (Today)

@eigenbom UHHhhh trying to figure out if FNA is gonna be usable for my next project. Right now I am in font/text rendering hell. ;D (Today)

Okay lets try to take this SharpFont library and uhh somehow... render text with XNA... and uh... *barf* (Today)

@jacobalbano I compiled my .fx file into a .fxb with that fxc.exe program from the direct x SDK. Can be just used on its own. (Today)

this may just look like a pink silhouetted graphic but it represents a shader actually working with FNA yeehaaawww t.co/AbriJFfgA5 (Today)

@flibitijibibo Probably best thing is on google chats pulverk@gmail.com (Today)

@flibitijibibo @larsiusprime Nope I have no XNA projects at all, starting from scratch. Will check out this fxc.exe thingy (Today)

Dear FNA people, what is the process of getting a shader compiled and loaded? (Trying to avoid content pipeline stuff, using just files.) (Today)

@flibitijibibo YUP Going to give it a whirl today! :O (Today)

POOP I totally forgot to put FNA in the poll (Today)

@StegerGames UGGH yeah the music stuff (and shader stuff) is what is making me feel weird about using XNA. (Today)

@larsiusprime HMM Yeah I was going to add that option and then I retyped the tweet and totally forgot -_- (Today)

Hey people that use XNA/Monogame do you use XNA for Windows builds? Or Monogame for Windows & everything else? (Today)

@ADAMATOMIC D E L E T E E V E R Y T H I N G (Today)

@SteveSwink tell johnathan stanley I said whats up (Yesterday)

@braceyourselfok PC~ (Yesterday)

@MattThorson @braceyourselfok @MllePilgrim @JonahD we should do a battle lobby sometime soon with discord or something for voice chats (Yesterday)

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posts tagged with: alec holowka

2012 - 3 - 27 / 1:56 pm / games

Offspring Fling Coming Soon!

Offspring Fling Coming Soon!

Wahoo! I just announced the release date for Offspring Fling! The game is coming out on March 30th, 2012, and you'll be able to get it from OffspringFling.com!

I put together an image to try and promote the game's release, check it out!

Image

I wanted to make something that reminded me of the old flyers that I used to browse through every Christmas to see what awesome new games we're coming out, and since Offspring Fling is so super influenced by games I love on the Super Nintendo, it seems appropriate to market it as a Super Pretendo game.

To see the full version of the flyer you'll have to go over to the Offspring Fling website. Along with the flyer, there's also a preview of the game's soundtrack from Alec Holowka. The soundtrack will be coming out on Bandcamp a little bit after the game's initial release.

The time for throwing children is almost upon us!

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2012 - 2 - 1 / 2:25 pm / games

Offspring Fling Revealed!

Offspring Fling Revealed!

Hey internet! Today I am very happy to show you the official REVEAL TRAILER of Offspring Fling!



Offspring Fling started as a game jam game back in May of 2011 where the theme was motherhood. I was incredibly happy with the way the jam version of Offspring Fling turned out, so for the next several months I slowly picked away at the game turning it into something bigger and better. The game became so big and awesome that I decided to turn it into my first non-freeware game! WHOA!

The game's soundtrack is provided by none other than Alec Holowka who pitched in the original track for the game that was in the game jam version. It's also the same track used for the trailer.

So get HYPE and spread the word about Offspring Fling if you would be so awesome! Oh and also stay tuned for more updates about it. The game might be coming out sooner than you think!

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about

About

Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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