trying to do just an 8 frame hand drawn animation and my wrist feels like it's going to explode into dust how does anyone animate anything (Today)

@___discovery @francoisvn Yeah windows only unless someone wants to do the work to get the .net stuff on mono on mac and linux I guess. (Today)

Stumbled across this game engine (Duality) the other day: Anyone out there use it? Thoughts on it? Seems kinda neat. (Today)

@thegamedesigner I just heard of SharpDevelop which is apparently based on FlashDevelop which I loved using. (Today)

@ADAMATOMIC this is just one of the reasons I no longer support the skype empire (Today)

@floatvoid yup it is gross it's like playing all games with a minimum ping haha (Today)

@floatvoid yup TVs are terrible. Just saw a huge popular imgur thread about TVs for gaming and they barely mentioned tv lag. Insanity. (Today)

@TyrusPeace Ohh dang I havent tried the text stuff yet! (Today)

@RichFattoretto Yeah! It has so many cool brushes and brush options. I'm still trying to get used to some of the weird keyboard shortcuts. (Today)

Pleasantly surprised by Krita so far it's super solid for art stuff and even has sweet animation tools in beta. (Today)

@unseven Yeah it's like console games first went 3d and visuals were all over the place. I miss this concept art: (Yesterday)

@unseven The visuals are pretty bad :( (Yesterday)

@TimothyFitz Yeah that thing is pretty great on the high end of things, although this has it at 20ms: (Yesterday)

@ADAMATOMIC great I think if I get 500 of those I should have roughly the power of one normal fork lift (Yesterday)

@Chounard 28ms is... okay... (Yesterday)

@ADAMATOMIC got any hot CyBeR MoNdAy deals on fork lifts ?? (Yesterday)

@ADAMATOMIC ahh a friend of mine in phoenix has a widescreen CRT and it is amazing but unfortunately 10 billion lbs (Yesterday)

@Chounard Can't really find any monitors that are above 27" though that don't shoot up in price like crazy though. (Yesterday)

"this tv is great it has low input lag for gamers" *test shows 45ms* uhhhhhh (Yesterday)

@GreyAlien we don't even get to explore space ;_; (Yesterday)


2014 - 1 - 3 / 11:14 am / general

On the Road Again

On the Road Again

I'm starting off the new year with a lot of traveling, so I'm trying to figure out how I can possibly keep up posting stuff on my blog in the next few weeks.

Today's adventure is going to bring me down to Long Island in New York, where I'll be departing on an airplane to Orlando to eventually get to Disney World. I'll be there for a few days, and then I'm going back home to the desert where I'll then be leaving for Seattle for two weeks. Some of those two weeks will also be spent visiting the Indie House in Vancouver.

I think this Disney World trip is going to be my first ever proper "vacation" in a long time. I won't really be on my laptop at all, or on the internet, or working on anything for 5 or 6 days. I'm wondering if it's going to be relaxing, or terrifying. Hopefully I'll be distracted by enough roller coasters.

Once I get home, and into Seattle, I'll be getting right back into working on my new game which doesn't have a good name yet...

1 Comment

2014 - 1 - 5 12:07 PM


Disney World *o*


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Hi! My name's Kyle, and I make video games most of the time in Denver, Colorado. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. I also created and maintain Otter, a 2d game making framework. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by! You're the coolest.

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